TileLayerType

TileLayers representations which can be found from Tiled.

Values

ValueMeaning
TILE_LAYER"tilelayer"

The Default one, a data structure holding tile mapping information.

IMAGE_LAYER"imagelayer"

A simple layer, containing only an image to be rendered above or below the tile layers.

OBJECT_LAYER"objectgroup"

A layer used only to hold data to be used within the gameplay implementation

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